Software
I have only listed SW below where I have some sort of description. Feel free to email me with additional descriptions!Acey
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Calc II
From: The Sarnoff Collection at TCNJ, S.572.57
I expect there is a load fault in this file. In general it looks like 1801 code but on address 547 there is a C7 instruction which is not valid on the 1801.
Computer Bowling
From: The Sarnoff Collection at TCNJ, S.572.36, S.572.42
Press 0 to start Computer Bowling game, press 0 again to start the game. D, E or F will throw the bowling ball. D=down, E=straight and F=up
Press C to start screen test program, before starting the test program it will start the tape not sure why. The screen test will wait for a byte and show it on the screen starting top left position (700)
Press any other key start the build in monitor. The monitor will wait for 3 digit address and then 2 digit bytes which will be stored on the displayed memory location after which the address will be increased by 1.
Curses Foiled Again
From: The Sarnoff Collection at TCNJ, S.572.42
Key 6: up, B: down, D: attack, 8: back
Curses Foiled Again is written using the FPL-1 language below.
Deduce
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
FEL-1
FEL-1 binary created by Paul Robson who reproduced it with courtesy of the Hagley Museum and Library from documents on "FRED" developments at RCA, dated 1974-75; "Fred Folder 1", Acc. 2464, Box 919 described as the "Billie Joe Call" Collection, accession no. 2464.54. Hagley Museum & Library, Wilmington, DE 19807
FEL-1 Example
From: Hagley Museum and Library: Sarnoff/RCA Collection -Joseph A. Weisbecker's archived manuscripts and materials -Accession 2464 -Box Number AVD B41
Simple FEL-1 example program
FPL-2
From: The Sarnoff Collection at TCNJ, S.572.87
One of the RCA pseudo languages, one game using this language is Curses Foiled Again. See also FPL-2
FPL-4 Race Example
From: Hagley Museum and Library: Sarnoff/RCA Collection -Joseph A. Weisbecker's archived manuscripts and materials -Accession 2464 -Box Number AVD B41
Simple FPL-4 example program. See also FPL-4
FPL-4 Random Example
From: Hagley Museum and Library: Sarnoff/RCA Collection -Joseph A. Weisbecker's archived manuscripts and materials -Accession 2464 -Box Number AVD B41
Simple FPL-4 example program. See also FPL-4
Fred Demo
From: The Sarnoff Collection at TCNJ, S.572.53
FRED demo program running demo of the FRED computer combined with the voice on a tape (Fred Demo.wav)
GPL-A (2K RAM)
From: The Sarnoff Collection at TCNJ, S.572.87, S.572.71
See also GPL-A (2K RAM)
GPL-A (2K ROM)
From: The Sarnoff Collection at TCNJ, S.572.87, S.572.71
See also GPL-A (2K ROM)
Jackpot
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Life
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Match
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Spacewar
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Speedway
Created by Paul Robson who wrote this based on notes from J. Weisbecker. For more details see his FRED emulator
Tag-bowling
This is a FRED 1.5 game even if the same exact copy runs on the RCA Video Coin Arcade emulator.
Tape Software
From: Hagley Museum and Library: Sarnoff/RCA Collection -Joseph A. Weisbecker's archived manuscripts and materials -Accession 2464 -Box Number AVD B41
Save/load software, to load a program from tape press 0, code will be loaded at address hex 100. To save memory to tape press C (memory hex 100-7FF will be saved to tape).
XMAS Music & Show
From: Hagley Museum and Library: Sarnoff/RCA Collection -Joseph A. Weisbecker's archived manuscripts and materials -Accession 2464 -Box Number AVD B41
Christmas demo