EMMA 02

Cidelsa Arcade Game Console

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I/O Map

The following table lists the main I/O definitions of the different Cidelsa games:

EF1 Display / Non display period
EF2 if EF2=0 Test mode
EF3 if EF3=0 Coin shute B used
EF4 if EF4=0 Coin shute A used
OUT 1 Button lights Altair and Destoyer:
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
A B Fire Button 1 Button 2 x x x
OUT 3-7 1870 OUT 3 to 7
INP 1
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
Altair and Destoyer: x x Fire Left Right Button 2 Button 1 x
Draco: x x Fire x x Tilt Button 2 Button 1
INP 2
Coin Type Number of Lives Bonus Live Difficulty Level
Bit 7-6 Bit 5-4 Bit 3-2 Bit 1-0
Altair and Destoyer: 0: A: 2.5, B: 5
1: A: 2, B: 4
2: A: 1.5, B: 3
3: A: 1, B: 2
0: 4
1: 3
2: 2
3: 1
0: at 14000
1: at 10000
2: at 7000
3: at 5000
0: Very Conserv
1: Conserv
2: Liberal
3: Very Liberal
Bit 7-5 Bit 4 Bit 3-2 Bit 1-0
Draco: 0: A:3, B: 6
1: A: 2.5, B: 4
2: A: 1.5, B: 7.5
3: A: 1.5, B: 3
4: 1.2, B:6
5: A: 1, B: 2
6: A: 0.6, B: 3
7: 0.5, B: 0.5
0: 5
1: 3
0: at 14000
1: at 10000
2: at 7000
3: at 5000
1: Conserv
2: Liberal
INP 4
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
Altair: x x x x x Fire 2 Down Up
Draco: Left 1 Right 1 Down 1 Up 1 Right 2 Left 2 Up 2 Down 2